Episode 007 – The Curse of the Spellstone

In which He-Man leaves it to a bunch of villagers to defeat the baddies.

In a frankly scary-looking locale on Eternia, Skeletor and Evil-Lyn bust into the Temple of the Fire People, to find something called the Spellstone, which they immediately set to work causing a massive storm. Meanwhile, at the Palace, there’s fun and games as Prince Adam deliberately ruins one of Orko’s magic tricks, while Man-at-Arms demonstrates his new weather control system. Naturally enough, the weather control system doesn’t work, but Man-at-Arms manages to cover his ineptitude by blaming the Spellstone.

Adam takes this as his cue to transform into He-Man, which he has been doing with very little provocation in the last few episodes. He collects his least useful companions – Ram-Man and Stratos – and heads off to confront Skeletor in the Temple. When they get there, He-Man is actually knocked over by one of Skeletor’s robots, which I think must be a one-time-only occurrence for the series.

Spellstone 1

In the meantime, a crowd has gathered to watch Man-at-Arms and Teela occupy themselves fighting fires that have been caused by the Spellstone’s lightning storm. Evil-Lyn has disguised herself as an old crone and hangs out in the crowd, spreading discontent. She persuades the villagers that King Randor and Man-at-Arms are to blame for the fires, having incurred the wrath of the Elders of Eternia.

Evil-Lyn urges the villagers to use what I assume to be a very fast-growing plant called the Creeping Horrock on the Palace. Apparently, the Horrock was used in former times to punish criminals; now its purpose appears to be chasing people through the Palace corridors. Man-at-Arms, Teela, Orko, and the King and Queen hole up in a room and spend the rest of the episode trying to get out.

Spellstone 2

Back at the Temple, He-Man and his gang spend a fair bit of screen time destroying multitudes of Skeletor’s stupid robots, before getting down to the serious business of falling down a trapdoor into a pit, which Skeletor then proceeds to fill with water. It doesn’t seem to occur to Stratos that he could fly out of this trap, but fortunately they are released by a contingent of Fire People. The Fire People accuse our heroes of stealing the Spellstone and won’t listen to reason, prompting a bit of a barney, which is all resolved when He-Man saves the Fire People’s boss from a big red monster.

And so to the final confrontation. He-Man and his crew return to the Palace, where they find Skeletor, Evil-Lyn and Trapjaw idling about insulting the villagers. Evil-Lyn uses the Spellstone to create a hurricane to send our heroes flying, at which point the villagers decide the whole thing is their fault, which it definitely isn’t. At any rate, they grab the Spellstone and give it to He-Man, who uses it to stop the Creeping Horrock. As usual, the baddies hightail it back to Snake Mountain. And that puts an end to that.

Spellstone 3

 

In today’s adventure …

Man-at-Arms talks very seriously to us about considering the possible implications of any practical jokes you may have in mind. If you’re not careful, you could lose a finger, an arm, or even an eye. These are the only possibilities presented. It’s another of those moral lessons which is undeniably true, but utterly irrelevant to the drivel we’ve just watched. But thanks, Man-at-Arms.

 

Excuse given for Adam’s disappearance

Adam can barely wait this week to turn into He-Man, and just wanders off unobtrusively to do so. Nonetheless, I am surprised that while the King and Queen were being chased through the Palace by the Horrock, neither of them expressed the least bit of concern about Adam’s whereabouts.

Spellstone 4

Characters appearing

Lots of people put in an appearance today, including Prince Adam, He-Man, Cringer, Battle-Cat, Skeletor, Evil-Lyn, Trapjaw, Stratos, Ram-Man, Teela, Man-at-Arms, Orko, King Randor, Queen Marlena, some Fire People, and some villagers. They might have had names. I didn’t bother to listen if they did.

 

Insults

Rather surprisingly, Evil-Lyn has the temerity to call Skeletor a “blundering skull-face” when she discovers that He-Man has escaped the trapdoor and water scenario that Skeletor set up. In fact, Evil-Lyn’s got a bit of an attitude on her this week, going so far as to suggest that when their plot succeeds, she and Skeletor will rule Eternia jointly. Skeletor is oddly tolerant of her behaviour, leading me to wonder if there’s a bit of romance in the air.

 

Does it have the Power?

Yes, I suppose so. The Creeping Horrock bit is massively illogical (it used to be used to punish criminals, but the only way to stop it is with the Spellstone, which everyone thought was a myth?) and goes on far too long, but otherwise it’s an entertaining romp for all concerned. He-Man gets to show off how magnanimous he is by refusing to fight the Fire People, and it’s quite amusing when you consider the entire threat is ended simply by the expedient of having some nameless villager push Evil-Lyn over. In short, it’s a fun trip to Eternia, but nothing particularly special.

Advertisements

One thought on “Episode 007 – The Curse of the Spellstone

  1. Yes I’d say this falls into the category of your average he man episode there are plenty worse than this so it’s by no means bottom of the barrel but it’s by no means a classic either the spell stone has some nice ideas but little character development I guess tho for this type of ep it doesn’t matter too much I thought the fire people tho we’re cool but the ending was lame and agree the ending morale had nothing to do with the episode at all !! A 6/7 out of 10 ep.

    Like

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s