Episode 105 – No Job too Small

In which Panthor learns that Prince Adam and He-Man are one and the same.

In Snake Mountain, Evil-Lyn, Beast-Man and Whiplash are gathered miserably round the spyglobe. Skeletor has gone away for a weekend break in Skegness, but before going, he has instructed his employees not to do anything to aggravate He-Man. However, on learning from the spyglobe that King Randor is sending Prince Adam to Phantos (last seen in the early disappointing effort She-Demon of Phantos), Evil-Lyn decides to disregard Skeletor’s orders, and forms an ill-advised plan to kidnap Adam.

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Prince Adam: “My gearstick is absolutely enormous, Teela.”

Arriving on Phantos, Adam, Man-at-Arms, Teela and Orko indulge in a spot of sightseeing in the Phantosian desert. After talking in a ridiculously high-pitched voice for no apparent reason, Adam decides to make things easier for his kidnappers by wandering out of sight of his friends. Evil-Lyn doesn’t capitalise on this opportunity though, instead choosing to wake some dinosaurs up, who chase our heroes around for a while, until He-Man shows up to deal with them.

With He-Man occupied with the dinosaurs, Evil-Lyn, Beast-Man and Whiplash successfully kidnap Man-at-Arms, Teela and Orko and take them back to Snake Mountain. Once there, Evil-Lyn makes the unexpected decision to use her new invention – the Reducto Ray – to shrink our heroes so they’re only about a foot high. She offers absolutely no explanation for this behaviour, though in fairness He-Man breaks into Snake Mountain and interrupts before she can finish gloating.

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Teela: “There’s got to be some pun here about being too big for your boots.”

Evil-Lyn somehow has time to set up an elaborate trap, involving boulders, the Reducto Ray and a cage containing the miniature heroes. She and Beast-Man then proudly explain how the trap works, in the belief that it leaves He-Man completely unable to save his friends. Evil-Lyn offers to release her prisoners in exchange for the surrender of Eternia, so He-Man is sent off to check whether this would be acceptable to King Randor. Knowing King Randor’s usual idiocy, he’ll probably agree.

Once He-Man has gone, Evil-Lyn, Beast-Man and Whiplash stand around laughing evilly for ages, then go off to have a party to celebrate the imminent surrender of Eternia. They’ll be waiting a while though: instead of going to Randor, He-Man has nipped behind a rock, turned back into Adam, and re-entered Snake Mountain. His reasoning is that for this conundrum, he needs brains rather than muscles. I have to say that He-Man – despite looking like a complete moron – has in the past demonstrated some reasonable degree of brainpower. Moreover, Adam’s allegedly “brainy” solution to the problem is to use the Reducto Ray on himself so that he is also tiny.

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Prince Adam: “This escapade will guarantee me a guest spot in Honey I Shrunk the Kids.”

Once he has conferred this dubious benefit on himself, Adam manages to release his friends from the cage. He then successfully restores them all to their original size, and quickly ushers his friends out of the room, with the vague promise that he’ll catch up later. He then transforms back into He-Man, with no evident purpose other than to use the Reducto Ray on Panthor, Beast-Man and Whiplash and to taunt Evil-Lyn.

 

In today’s adventure…

Man-at-Arms explains that muscle power is all very well, but imagination and inventiveness are much better. He advises us to exercise our bodies to become strong, but also to exercise our minds by reading books and doing our homework. And, presumably, by not watching cartoons like this one.

 

Character checklist

On Team Goody, we’ve got Prince Adam, He-Man, Man-at-Arms, Teela, Orko, King Randor, and a big guy called Mishy or something similar. On Team Baddy, there’s Evil-Lyn, Beast-Man, Whiplash and Panthor.

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Prince Adam: “No, Mishy, you may not have any lines.”

 

Excuse given for Prince Adam’s disappearance

He-Man can’t be bothered to offer an excuse this week, and leaves it to Man-at-Arms, who manages the pathetic, “Don’t worry, Teela, I’m sure he’s okay.”

 

Insults

Evil-Lyn gets the obligatory “fool” out of the way early on, addressing Beast-Man. Beast-Man retaliates with “foolish witch”, and then refers to He-Man as “that cursed He-Man”, and I must say it was quite a surprise to discover that his vocabulary stretches that far. Evil-Lyn mockingly calls Orko “little one” twice, and He-Man refers to Skeletor as Evil-Lyn’s “misguided master”, which was a quite pleasing use of alliteration. A less pleasing alliterative insult from He-Man to Beast-Man was “beast-brain”, which is not particularly original by this stage of the series. Finally, Teela calls Orko a “silly little thing”, which was plainly meant to be affectionate, but I prefer to interpret it as vicious.

 

Does it have the Power?

I really enjoyed this episode. Evil-Lyn has rarely been better: she’s intelligent and very unpleasant, and her voice work and animation combined to portray her as a purring, seductive villainess. Her one error was her odd decision to leave her prisoners unguarded while she went off to have a party; overconfidence is always the downfall of Eternian baddies.

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Evil-Lyn: “I’m going to have a party. And no, He-Man, you’re not invited.”

The notion of a perfectly balanced trap that could not be solved with muscle power was a good idea; lately, there have been quite a few episodes that have tried to mess with the formula by making He-Man helpless one way or another (in Hunt for He-Man, he was poisoned and in need of medicine, and in Not So Blind, he was struck blind), which suggests the writers were getting bored of a hero who can defeat everything easily. This week’s move in that direction was particularly inventive. My quibble is – as mentioned above – He-Man has just as many brains as Adam, so it wasn’t really necessary for him to turn back, and it actually led to some clunky dialogue later as Adam tried to explain the constant interchange between himself and He-Man.

One final point – Adam transforms into He-Man right in front of Panthor this week. Since Panthor can’t speak, it must be hugely frustrating for him to know this secret and not be able to tell Skeletor! So that’s something on which to ponder as you enjoy this instalment.