In which Glimmer shows just what she can do.
Aware of the Rebellion’s plans – thanks to Double Trouble’s presence in the ranks – the Horde is able to arrange an ambush and inflict a serious defeat on a team led by She-Ra, Bow, Spinnerella and Netossa. In the aftermath, Glimmer bemoans the fact that she is no longer able to come on missions and feels guilty about continually putting her friends in danger – a feeling worsened when Swift Wind brings news of a secret Horde base containing a new and powerful weapon.
Reluctantly, Glimmer sends Adora, Bow, Swift Wind, Spinnerella and Netossa out to find the base, but they’re greeted by another ambush in which Bow is seriously injured, and he’s only healed with a return to Bright Moon and a bit of Space Jesusing from She-Ra. There follows one of those irritating bouts of self-recrimination in which Adora, Glimmer and Bow all blame themselves for the disaster, after which Adora decides to head back out for a second attempt on the base.
Once She-Ra, Spinnerella and Netossa have returned into the forest, Glimmer finds herself having a chat with Shadow Weaver, who persuades her that she should use her magical powers to help her friends. Shadow Weaver embarks on a training programme with Glimmer, and Glimmer quickly learns to cast a locator spell which reveals the Horde base is really elsewhere, and that She-Ra is in the wrong place – awaiting yet another ambush.
Glimmer now has a tough decision to make: it’s clear that the Horde has some kind of trace on She-Ra, so logically Glimmer can use She-Ra as a distraction while she goes after the real base herself. On the downside, this could lead to further defeats for She-Ra, Spinnerella and Netossa. Egged on by Shadow Weaver, Glimmer decides to attack the real base, and she does a damn good job of it too, taking on Catra in a one-on-one fight and destroying the secret weapon.
Glimmer then teleports over to save Team She-Ra just in time, which is all well and good – but Adora is not at all happy at having been used as bait, and even less pleased at the revelation that Glimmer is taking magic lessons from Shadow Weaver. There are very clear cracks in the best friend squad developing here – a fact not lost on Catra and Double Trouble, who plan to widen and exploit the rift…
In today’s adventure…
This week we learn that being devious and using your friends may get you short-term advantages, but it could lead to them not liking you in the future. We also learn – in the guise of Spinnerella and Netossa – that trying to copy the Legolas/Gimli relationship from The Lord of the Rings is at best ill-advised.
Character checklist
The cast this week consists of Adora, She-Ra, Glimmer, Bow, Spinnerella, Netossa, Swift Wind, Shadow Weaver, Catra, Double Trouble, a bunch of unnamed rebels, and a couple of Horde Troopers.
There’s also been a Bright Moon guard identified as “General” hanging around the last few episodes getting quite a lot of lines; I’m on the lookout for her getting an actual name. The General is – at least sometimes – Double Trouble, but I can’t be certain if she’s a real person as well. I think she appeared prior to Double Trouble’s arrival, but I don’t remember for sure.
Insults
Catra refers to Bow as a “dummy”, which is pretty strong for this largely insultless series.
Oh No, Bow!
Faced with a new Horde bot that trots up to the team and then simply stops about 10 metres away from them, Bow decides the best thing to do is go right up to it. Obviously, it’s a bomb which explodes right in his face. Being honest, it serves him right.
Does it have the Power?
Yes, it does, though a few things keep it from being an out-and-out success. Firstly, as alluded to above, it’s good to see an attempt to give Spinnerella and Netossa some character development, but unfortunately they don’t do a lot other than pull off a second-rate imitation of Legolas and Gimli’s Orc-killing game from the Helm’s Deep chapter of The Lord of the Rings. This has the effect of simply making them a bit irritating.
Secondly – and less seriously – the episode seems to flounder in its early stages, with She-Ra and her gang going out from Bright Moon again and again, only to fall into ambushes. This is obviously to emphasise just how much chaos Double Trouble can cause, and it’s effective enough, but not enormously interesting. Luckily, once past the halfway point, the episode shifts up a gear and gives us a downright excellent confrontation between Glimmer and Catra, which is quite possibly the most exciting fight scene the series has yet offered. The aftermath is good too: it’s a victory, but things are not rosy, and there’s ominous signs of further trouble ahead.
In short, to start with, it’s not great and was indeed heading towards being a clunker, but once Glimmer starts her lessons with Shadow Weaver, it becomes utterly fantastic. A real episode of two halves.