In which we meet two new Mutants.
Skeletor and Flogg begin the episode by having an argument over who’s responsible for last week’s debacle, and their conclusion is that they must capture He-Man. By this stage, I’m rooting for them. If they captured He-Man, they could then shoot him, which would bring this series to a timely end. Perhaps in pursuit of this noble goal, they take the Mutant mother ship to Zaphor, then have another argument over who’s in command.
Two new Mutants, a lady called Critta and a walking eyeball called Optik, report that Zaphor is now empty. This prompts Skeletor to suggest the use of the new tractor beam, a proposal which Flogg accepts. They use the tractor beam to lift Zaphor off the ground, while He-Man and the villagers watch from the safety of the nearby forest. For no particularly apparent reason, He-Man decides that this tractor beam changes things so dramatically that the battle can only be won if Master Sebrien, Hydron and Flipshot are rescued.
The rescue mission is carried out by Prince Adam and Mara; it seems that He-Man doesn’t come along purely so that Adam and Mara can do some important flirting. Unfortunately for this developing relationship, Slush Head and Critta show up, which means Adam has to disappear and He-Man has to get involved. Once the rescue mission is complete, however, Skeletor reveals that the whole thing has been orchestrated, and that Master Sebrien has a homing device in his gown.
This is a very nice try on Skeletor’s part, and I must extend my compliments to him on coming up with quite a good plan. Unfortunately, Master Sebrien is somehow aware of the homing device, so removes it and plants it on the robot Gleep. Then there’s a great deal of convoluted double-bluffing, which ultimately leads to our heroes and villains having a massive confrontation at a frozen lake.
This confrontation ends in the defeat of the Mutants, with Skeletor, Flogg and Critta flying over a waterfall on an iceberg. He-Man and his cohorts zoom off in the Starship Eternia, spouting some overexcited gibberish about needing to reclaim the planet of Primus. It seems pretty much reclaimed already, so I presume this is the end of this multi-part story, but next week might be an epilogue. Who knows? I certainly can’t wait to find out.
In today’s adventure…
Master Sebrien and Gleep dispense the moral today, advising us to always keep a vast quantity of fire extinguishers around our homes. Zero relevance to the story, of course, and I have to say I don’t know anyone who has a fire extinguisher at home. Maybe me and my friends are just daredevils, but I doubt it. This smacks of overkill.
Character checklist
Right then, cast list enthusiasts: today you’ve got Prince Adam, He-Man, Mara, Master Sebrien, Hydron, Flipshot, Meldock, Gepple, Elcon, Krax, Gleep, Skeletor, Flogg, Slush Head, Critta and Optik.
Excuse given for Prince Adam’s disappearance
After the jailbreak, Mara wonders what happened to Adam. Master Sebrien leaps in to explain, “Adam fled through the hole after me. I’m sure he’ll join us later.”
Insults
Once again, the only contribution is “fools” from Skeletor, this time directed at Adam, Mara, Master Sebrien, Hydron and Flipshot.
Does it have the Power?
It’s got absolutely oodles of Power compared to last week’s complete atrocity. In fact, I’d say it’s the first episode that is relatively satisfying for quite a long time, managing to bring this multi-part story to a reasonable conclusion. It’s not an amazing 20 minutes of television, but it isn’t annoying, and I’m beginning to think that’s as much as we can ask from this series. If I’m being generous, which right now I’m not exactly inclined to be, I’ll grudgingly grant it the status of ‘worth watching’, if you’re not expecting anything brilliant.