Episode 48 – The Bride of Slush Head

In which Sagittar becomes Slush Head’s best man.

He-Man, Hydron, Sagittar, Artilla, Gepple and Elcon are taking a pleasure cruise in a starship (possibly the Starship Eternia, but it doesn’t look like it), when they are pulled off course and forced to land in the Quagmi Swamp. Everyone seems very concerned about this, but based on past experience, it’s hardly a serious problem.

Bride 1
Sagittar: “Guys, big trouble. Netflix isn’t working.”

It soon emerges that the parts needed to fix the starship are not on board, which means our heroes are going to have to walk to Gorn City to buy them. That’s all very well, but before we can even get going with that, the Mutants attack, led by Slush Head. In the course of the ensuing battle, a lady version of Slush Head emerges from the swamp, and is saved from almost certain death by Sagittar. When Slush Head sees her with He-Man and co., he calls off the assault, not wishing her to come to any harm.

Bride 2
Felker: “Carry on shooting at Slush Head. That’s fine by me.”

Slush Head, Quake and Stackhorn soon return, with their weapons holstered, and Slush Head introduces the lady as Felker, his bride-to-be. When he hears that Sagittar saved Felker’s life, he is overcome with gratitude, and allows Hydron to go to Gorn City to buy the parts needed for the starship. In the meantime, though, he insists that Sagittar be his best man.

And so begins one of the most delightfully insane moments in He-Man’s history. The wedding is attended by a selection of weird fish people dressed in suits, and even Skeletor attends, resplendent in a bow tie, Victorian shirt and black dinner jacket. He-Man and Skeletor agree to keep the peace for the duration of the wedding, though naturally Skeletor is lying, as he makes clear to the audience. Still, despite some last minute jitters, Felker and Slush Head are married by Flogg, who is apparently and unexpectedly invested with ministerial powers.

Bride 4
Sagittar: “I wish this wasn’t happening to me.”

It’s at the reception, unfortunately, that things go pear-shaped. For some reason that I’m not totally clear on, Stackhorn sees fit to hide inside the wedding cake, and from that moment on, the wedding turns into a free-for-all. We’re not exactly talking Red Wedding levels of carnage here, but it’s not far off. Eventually, of course, He-Man and his mates defeat the Mutants, and make their escape in the starship, which Hydron has being repairing in the meantime.

Sagittar voices my opinion – he feels bad for Slush Head. After all, his wedding has been trashed. Admittedly, it’s kind of his fault for inviting his sworn enemies, and naturally, Skeletor shares some of the blame for refusing to play nicely. Luckily, it seems Slush Head doesn’t mind that much – he gets in touch to say thank you to the Galactic Guardians for attending, and for rescuing Felker. He then flies off, presumably on his honeymoon, which is a concept I don’t really want to think about.

Bride 6
Slush Head: “If there isn’t a good brawl, it’s no wedding party.”

In today’s adventure…

Elcon and Gepple dispense the relatively sane advice that we should never open the door unless we know who’s there. This is demonstrated by Gepple nearly opening the door when Quake and Slush Head are uncharacteristically polite enough to knock.

Character checklist

This little jaunt into insanity is an outing for He-Man, Hydron, Sagittar, Artilla, Elcon, Gepple, Skeletor, Flogg, Slush Head, Felker, Stackhorn, Critta, BH, Quake, and the various fishy guests at the wedding, including a guy called Mr Sherpy.

Bride 3
Skeletor: “Most people would at least crack a smile at my outfit, but not you, eh He-Man? You humourless berk.”

Excuse given for Prince Adam’s disappearance

It’s another of those pretty regular episodes where the name of Adam is not even mentioned, and we certainly don’t see him. That’s fair enough this week – there’s too much insanity to fit in without having to worry about Adam.

Insults

When he learns that Slush Head has invited He-Man and co. to the wedding, Flogg describes him as a “fool”, and perhaps reasonably so. Slush Head also takes a few hits from Felker when she’s having second thoughts: she calls him a “brute” and a “monster”. Stackhorn seems to have it in for Sagittar, referring to him as “horse-face” and “pony-man”, but he is effectively silenced when Skeletor calls him a “fool”. As if that wasn’t enough, the fish-faced wedding planner Mr Sherpy describes Stackhorn as a “brute”, so I expect that puts him in his place.

Bride 5
Flogg: “Shotgun wedding, anyone?”

Silence, Scientists!

Oh, God, here we go again. It’s Gepple and Elcon causing me grief this week, and they start off with a point apiece for their distinctly unfunny fight at the beginning of the episode over whose fault it is that a new invention isn’t working. This is followed up very shortly with another point each for the recurrence of the stuttering inability to say “Mutants” joke, and then yet another point each for further arguing, though at this interlude even Hydron gets fed up of them and tells them to shut the fuck up.

The two of them mercifully go quiet for a good 10 minutes after that, but when they do show up again, Gepple immediately earns himself a fourth point for breaking the fourth wall by acknowledging that he’s in a cartoon. The two of them then contribute nothing else to the episode, except for participating in the food fight at the reception.

Meldock: 25

Gepple: 26

Krax: 14

Elcon: 33

Egg on your face?

We’ve not heard a lot from this category during The New Adventures of He-Man, but this episode pretty much fills the quota for the entire series. A fair proportion of the second half features people throwing food around, much of it landing on unnamed wedding guests, but it should be noted that Flogg, Critta, Quake and BH are all lucky enough to get a faceful of something or another.

Bride 7
Mr Sherpy: “Oh no, it’s cake on my face.”

Does it have the Power?

I’d forgotten that He-Man was supposed to be fun. Though there have been moments of humour here and there, I’ve found much of this entire series to be mostly po-faced and all too serious. This episode, though, is completely crazy, in the same way that Here, There, Skeletors Everywhere or Flowers for Hordak was, and it’s really welcome. It’s a breath of fresh air and hugely enjoyable – and surprisingly manages to give some genuine character development to Slush Head as well. He’s always been the most sympathetic of the Mutants, but this week gives him added depth. This episode is most definitely a series highlight – make sure you don’t miss it.

Episode 47 – The Guns of Nordor

In which the Galactic Guardians have a team away day.

As I daresay you could surmise from the episode’s title, the Mutants have acquired some shiny new guns and installed them on Moon Nordor. These guns are super-powerful and can shoot all the way from Nordor to Primus, and as a result, the Primans are under siege. Naturally, therefore, it’s time for a sabotage mission to Nordor: He-Man, of course, leads the way, accompanied by Hydron, Flipshot, Tuskador, Spinwit, Artilla and Gepple.

Nordor 1
Flogg: “I think the fact that people as unstable as us were able to get this little lot is a good argument for more stringent gun laws.”

An enormous amount of nothing happens before our heroes get to Nordor, but when they finally do, the action steps up a notch. He-Man sends half of his party to make a frontal assault on Nordor as a distraction, while he, Artilla and Gepple go sneaking round to the back of the gun installation to blow it up from behind.

Flipshot, Spinwit and Tuskador fulfil the distraction role admirably, engaging the Mutants in a reasonably entertaining dogfight until they are shot down. In the meantime, He-Man, Artilla and Gepple waste their time having a fight with a big green dinosaur before getting down to the serious business of destroying the guns. They do this with no particular difficulties, and even go so far as to rescue Flipshot, who has been taken prisoner. They then trot back to their spaceship, bellowing inanities about being the Galactic Guardians.

Nordor 2
Tuskador: “I can’t help but feel the rest of the Galactic Guardians must be laughing at me for wearing this stupid outfit.”

In today’s adventure…

It’s Hydron and Flipshot again, this time telling us that we should always make sure we get enough sleep before we ride our bikes or work with tools. This series seems to have a deep-seated belief that American kids of the early 1990s were working with tools all the time, since the subject keeps on popping up in the morals. I don’t know, of course – I’m not an American child of the 1990s, so I couldn’t possibly comment – but in my heart of hearts, I think it’s unlikely. Still, anyone who has a different and more well-informed opinion is welcome to contradict me.

Character checklist

Today we have He-Man, Hydron, Flipshot, Tuskador, Spinwit, Artilla, Sagittar, Gepple, Skeletor, Flogg, Slush Head, Critta, Quake, and I think I caught sight of Stackhorn too.

Nordor 4
He-Man: “For movie night, I’ve got us a special treat – Mamma Mia.”

Excuse given for Prince Adam’s disappearance

There’s no sign of Adam today; it’s almost as if he doesn’t exist sometimes. I’m not particularly complaining, admittedly. I’d even go so far as to say I don’t care one way or the other.

Insults

Flogg calls Slush Head a “nitwit”, but that’s your lot this time.

Silence, Scientists!

Oh, Gepple. It was all going so well. We got more than halfway through the episode before you did anything that spiked above your normal levels of background irritation. Unfortunately, you then saw fit to earn an idiot point by doing the can’t-say-Mutants routine that unaccountably winds me up so much. On the other hand, you can lose a point again for dishing out some much-deserved sarcasm to He-Man when he makes a pointless comment about being careful with the explosives. So on balance, there’s nothing lost, nothing gained.

Meldock: 25

Gepple: 22

Krax: 14

Elcon: 30

Nordor 3
Gepple: “Quite surprised I was allowed out on this jaunt with all the big boys.”

Does it have the Power?

It’s a very simple story this week, so much so that I only needed three paragraphs to summarise it. That’s not to dismiss it, though: it’s a perfectly serviceable little episode, with some decent dialogue and nothing annoying, apart from the odd moment from Gepple and Slush Head. It’s not a classic by any stretch, but there’s no reason not to watch it either. I don’t think there’s anything more to say on this one, so we’ll leave it there.

Episode 46 – No Easy Way

In which about three plotlines get mashed into one.

A geologically unstable planet undergoes a violent cataclysm, resulting in the formation of a new moon. Elcon and Gepple observe this event, and somehow get the funding to arrange a scientific expedition to the moon, taking with them He-Man and a selection of the Galactic Guardians. It doesn’t particularly matter which Guardians, as none of them have a discernible personality, but if you really care, it’s Artilla, Spinwit, Hydron, Flipshot and Tuskador.

No Easy Way 1
Artilla: “Stop breathing down my neck, He-Man. Social distancing is still a thing.”

The expedition launches without a hitch, but quickly degenerates into a time-filling sequence featuring our heroes’ ships being bombarded with asteroids. This gives the Sorceress an opportunity to dispense her dopiest advice yet – “when one way does not work, seek the other way”. Well yes, thanks, Sorceress. I’m sure He-Man wouldn’t have thought of that. He’d have just kept trying the same thing over and over. It wouldn’t have occurred to him to try something else. If she’s not going to be helpful, why does she show up at all? I think she’s just bored.

Anyway, once all that rubbish is over, our heroes make their landing on the moon, but quickly come under attack from a large and unpleasant plant which rapidly grows vines around the spaceships and starts sucking the air out of them. Knowing the value of a dramatic scene before a commercial break, He-Man wisely doesn’t do anything until we return from the adverts, but thereafter he advises everyone else to put spacesuits on. Literally no one else has thought of this, despite the spacesuits being in an easily accessible cupboard. These people are so stupid they don’t deserve He-Man’s help.

No Easy Way 2
Spinwit: “Oh thank God He-Man’s here. We’d be utterly lost without him.”

He-Man is then kind enough to spend some time clearing the vines from the ships, which is thrilling entertainment. Things are livened up minutely with the arrival of Skeletor and the Mutants, who appear to have little objective today beyond sowing a little random chaos. When He-Man, Artilla, Elcon and Gepple venture into a cave to search for plant samples, they come across Skeletor and his mates instead.

The episode makes a valiant attempt to imply that this is a serious situation, but since He-Man is present, I was never in much doubt that our heroes would gain the upper hand. As it is, some plants come to the rescue by blowing some perfume or something in Skeletor’s face, and all the Mutants run away. There is thus even less peril than usual.

No Easy Way 4
Skeletor: “I must say, I didn’t really want to be involved this week anyway.”

The scientific expedition returns to Primus, full of pride that they have discovered some plants that repel Mutants. Master Sebrien gets a little bit overexcited at this stage, and orders loads of the plants to be seeded around Primus. Once that’s done, he turns off the defensive shield on the basis that with the plants in place, the shield is no longer needed. Oh, Master Sebrien. You’d better start practicing saying, “I’ve made a fucking enormous mistake,” because I have a feeling those very words are shortly going to be passing your lips.

A month passes, and the Mutants haven’t dared to attack. Things are so peaceful that He-Man, Artilla and Master Sebrien don’t have anything to do except sit around in great big armchairs pontificating. Naturally, of course, right at the end of the episode, it all goes to pot and the plants turn evil, unleashing hundreds of vines and taking over the planet. Don’t say I didn’t warn you, Master Sebrien, you dick. Luckily, He-Man discovers that the plants can’t stand cold conditions, and in a very, very rushed final scene, Gepple and Elcon make it snow all over Primus, killing the plants, after which Master Sebrien puts the shield back up.

No Easy Way 5
Master Sebrien: “Well, at least we’re now ready for the inevitable Christmas Special.”

In today’s adventure…

Hydron and Flipshot demonstrate the importance of wearing seatbelts, which seems to be a bit of an obsession of this series. I’m sure we’ve heard about seatbelts at least once before, and it feels like more than that.

Character checklist

This odd little episode is an outing for Prince Adam, He-Man, Master Sebrien, Artilla, Spinwit, Hydron, Flipshot, Tuskador, Elcon, Gepple, the Sorceress, Skeletor, Flogg, BH, Quake and Stackhorn.

No Easy Way 3

Excuse given for Prince Adam’s disappearance

Adam doesn’t bother this week, which is odd, because after last time’s events, if I were him, I’d be going round ostentatiously saying, “I’m going to get He-Man, guys, not betraying the planet!”

Insults

We get a nice break from all the usual unpleasantness this week, with no one seeing the need to say anything nasty.

Silence, Scientists!

You know when you wake up in the morning and you know, without a shadow of a doubt, that nothing is going to go right today? That’s the feeling I get when an episode opens to the strains of Elcon’s overexcited voice. He’s in full dickishness mode today, achieving a point within the first five seconds simply for reminding me that he exists, and another one a few minutes later when he starts yammering about asteroids. There’s also a point on offer for him when he decides to name the moon Elconia 1, and another for his incredibly annoying dancing at the end of the episode.

No Easy Way 6
Elcon: “I am, undoubtedly, the biggest twat in the universe.”

Gepple doesn’t distinguish himself favourably either. Admittedly, he takes a full four minutes to say or do anything stupid, but when he does he immediately gets a point for being shrill and excruciatingly annoying. He gets another point for having a laughing fit which is irritating in the extreme, and another for doing the infuriating too-scared-to-say-“Mutants” joke.

Meldock: 25

Gepple: 22

Krax: 14

Elcon: 30

This contest is increasingly looking like Elcon’s going to walk it, and Krax isn’t in with a hope, largely because he never appears anymore. Not that I particularly mind.

Does it have the Power?

This episode is merely okay, and it’s rather frustrating because it easily could have been so much better. Aside from its over-focussing on Gepple and Elcon, which is never a recipe for success, the storyline is perfectly competent and even exciting, but the pacing and structure is completely off. In short, there’s no need for the lengthy sequence with the asteroids, which adds nothing to the story and is simply wasting time, and by not including it, there’d have been ample time to resolve the plant situation at the end of the episode without it being so rushed. Literally, the problem with the plants taking over Primus and the resolution of said problem occur within two minutes. I genuinely thought we were headed for a two-parter here; that’s how weirdly it’s put together. The plants taking over Primus would have made a fine cliffhanger, and I can’t help but wonder whether that was the original intention. As it stands, it seems shoehorned in. Still, I can just about offer a recommendation for this one, but be prepared to not be completely satisfied.

Episode 45 – You’re In the Army Now

In which someone finally thinks to ask some in-depth questions about Prince Adam.

Ooh, now, here’s an interesting one. We begin in a courtroom, where Minister Werban is summing up the evidence in a treason trial. It seems that during a recent Mutant attack, Prince Adam deserted his post, an act of rank cowardice. There’s also some circumstantial evidence suggesting that Adam was the one to invite the Mutants to attack in the first place. Master Sebrien, like the complete tool he is, pronounces Adam guilty and orders him to be taken away.

Army 1
Master Sebrien: “I’ve been wanting to put you away for a long time, Adam.”

Later, Master Sebrien visits Adam in his cell and urges him to explain that he is He-Man, but Adam refuses, on the basis that it “would be too dangerous for everyone if Skeletor learned of my secret identity”. We’ve heard this before, Adam, but WHY??? It would actually make things easier, since you wouldn’t have to run off and hide every time there’s danger. You could just transform then and there. Or better still, you could abandon this whole Prince Adam business and become He-Man permanently, since there seems to be no time limit on your He-Manliness.

Adam indulges in a little flashback for Master Sebrien, explaining the circumstances that led to this sorry state of affairs. Essentially, Adam had joined a two-week training course for Priman youngsters, led by Spinwit, in order to determine who might be suitable material for Galactic Guardianship. While on this course, Adam made friends with a dude called Evan – but when the Mutants attacked, Adam was forced to run away and become He-Man. It is clear that one of the other recruits is the actual traitor, and to those of us who’ve ever seen a television programme before, it’s clear that it must be Evan. Still, Master Sebrien decides to act dumb – so no change there – and launches his own private investigation to identify the traitor.

Army 2
Evan: “Hello, I’m Evan, and I’m EVIL.”

While Adam is safely locked up, the Mutants launch another attack; naturally, the Galactic Guardians are completely incapable of winning without He-Man’s assistance. Adam tries to persuade Gleep to release him from prison, but draws a blank. However, since Gleep is persistently complaining about his malfunctioning memory chip, Adam offers to take a look at it, and seizes the chance to disable Gleep. With that done, he becomes He-Man and busts out of prison.

He-Man quickly discovers that Evan is the true traitor, but he’s two paragraphs behind me on that one. Still, he’s at least quicker than Master Sebrien, who despite not being locked up, has evidently made no progress whatsoever on his much-vaunted private investigation. Once this none-too-stunning twist is revealed, He-Man turns back into Adam and spends the next few minutes in preventing Evan from achieving his grand ambition of blowing up a weather observatory. Apparently, Evan dares to think big, to dream the dreams that lesser men can only aspire to.

Army 3
Evan: “Come and get it, big boy.”

Adam evidently considers that stopping Evan from destroying the observatory will clear his name. In real life, it simply looks like he busted out of prison and ran off to frame Evan. Luckily for Adam, this isn’t real life, and thus it turns out that Evan is actually a Mutant in disguise. Adam’s name is cleared, and everyone gathers round to tell Adam how awesome he is. I’d love it if everyone had taken a moment now to yell at Master Sebrien for being alternately unhelpful and unproductive throughout the episode, but sadly no one does.

 

In today’s adventure…

Spinwit, Master Sebrien and Elcon give us an in-depth but irrelevant lesson on how to preserve energy around the home by turning off the lights, TVs and stereos when we’re not using them. All of these morals are really well-intentioned, but they just feel so totally random when they don’t tie in with the story at all. I don’t know why it seems so odd, but it really does.

 

Character checklist

This one features Prince Adam, He-Man, Master Sebrien, Mara, Spinwit, Sagittar, Artilla, Caz, Drissy, Elcon, Gleep, Werban, Evan, Skeletor, Flogg, Slush Head, Karate and Quake.

Army 4
Prince Adam: “Now I’m out, can we lock Caz up?”

 

Excuse given for Prince Adam’s disappearance

The whole point this week is that there is no valid excuse for the disappearance, so it would be fair enough if Adam didn’t give one. Nonetheless, he still offers, “I had to leave the battle, in order to get He-Man.”

 

Insults

Skeletor starts out strongly by calling all the Mutants “morons”, ostensibly by accident. Everyone seems to consider that this cannot be topped, since thereafter the episode goes quiet on the insults front.

 

Does it have the Power?

Yes, it does, which is good, because that makes two in a row. It’s an interesting story, which could only really be told in this incarnation; on Eternia, Adam was a prince and no one would be likely to put him on trial, whereas on Primus, he’s just an ordinary guy. It’s good to see this series really using its setting effectively to tell unusual stories. I’m pretty sure Master Sebrien could have done a lot more to stop the situation escalating, and it was mighty convenient for Adam that Evan was actually a Mutant in disguise, but these two contrivances aside, we have here an entertaining and different episode that’s well worth your time.

Episode 44 – Brain Drain

In which He-Man and Skeletor work together.

I feel like I’m the one who’s suffered brain drain over the past few instalments of this enthralling cartoon. It’s really going to have to up its game if my reviews of the final 20 episodes aren’t going to simply consist of “AAAAAAAAAAARRRRRRGGGGGGHHHHHH” scrawled across the website in the biggest, most mental font I can find. Let’s see if this week’s episode can turn the series around.

We begin with Skeletor and his Mutants suffering yet another embarrassing defeat. In the subsequent debriefing session, Skeletor concludes that all the Mutants are complete halfwits, which is a conclusion I drew 43 and a half episodes ago. Anyway, Korack – a less than interesting baddy introduced in The Sheriff of Gorn City – has a suggestion: he offers to use his new device, the Brain Amplifier, on the Mutants.

Brain 1
Slush Head: “I’m safe from the Brain Amplifier. You can only amplify something if it exists.”

Naturally, Skeletor leaps at this opportunity, but being evil, he steals the Brain Amplifier rather than paying for it. Consequently, Korack goes crying to He-Man, and informs him that Skeletor now has the chance to vastly increase the brain power of the Mutants. He-Man isn’t very happy about this notion, so goes barrelling along to Moon Nordor to sort things out.

Unfortunately, he’s too late. Skeletor has already massively enhanced the brain power of Slush Head, BH and Stackhorn. In the case of both Slush Head and BH, this has caused the unexpected and inexplicable side effect of making them intermittently put on a plummy British accent. Stackhorn already has a slightly weird British accent, so he remains unaffected. Despite this distracting new characteristic, the intelligent Mutants correctly predict that He-Man is on his way, and make accurate guesses as to where he’ll land and what his plan will be.

Naturally, equipped with their new enormous brains, the Mutants make short work of Sagittar and Spinwit – but that’s nothing special. I reckon even Scorpia could have dealt with them, and we all remember how stupid Scorpia was. Things are no more interesting when they take on He-Man – he surrenders immediately to save Sagittar and Spinwit from harm, and ends up clapped in energy chains for his troubles.

Brain 2
Slush Head: “Wasn’t expecting to catch this weird horse hybrid thing when I went fishing.”

Luckily for He-Man and co., the increased intelligence of Slush Head, BH and Stackhorn has caused a disproportionate increase in arrogance as well. They start by insulting Skeletor and Flogg, then – thanks to He-Man stirring things up – quickly work out that Skeletor is planning to betray them and reverse the effects of the Brain Amplifier as soon as Primus is conquered. They consequently revolt against Skeletor, giving He-Man the time he needs to receive some dim-witted advice from the Sorceress which allows him to break his energy chains.

Seeing which way the wind is blowing, Skeletor decides it’s best if he teams up with He-Man this week, and undoes the Brain Amplifier. Slush Head, BH and Stackhorn are returned to their normal moronic selves, before He-Man, Sagittar and Spinwit smugly fly home, gibbering about how useful a good education is. The only notable thing about this scene is that Flipshot randomly appears for one line, and I have the sneaking suspicion that the animators suffered a spasm and drew him by accident instead of Spinwit.

Brain 3
Flipshot: “But I really wanted to be involved.”

In today’s adventure…

He-Man introduces Spinwit and Sagittar to the concept of taking turns. I’d like to introduce them both to the concept of taking a lethal overdose. Sorry, did that come across a bit harsh?

Character checklist

He-Man, Spinwit, Sagittar, the Sorceress, Skeletor, Flogg, Slush Head, BH, Stackhorn, Karate and Korack. There’s also Flipshot, though as noted above, I’m not sure he was supposed to be here.

Excuse given for Prince Adam’s disappearance

Adam’s not seen or mentioned this week, which is possibly a good thing. If he had been seen by one of the genius Mutants, they might have figured out the secret identity business, because you’d definitely have to be super-intelligent to work that one out.

Brain 4
He-Man: “TBH, I just like being tied up.”

Insults

Oh my word, this one’s jam-packed full of burns. He-Man kicks things off by calling Skeletor “bonehead” in a needlessly aggressive tone, and this perhaps puts Skeletor in a bad mood for the rest of the episode. This would account for Skeletor calling Flogg a “numbskull”, Slush Head a “stupid Mutant”, calling Slush Head, BH and Stackhorn “fools”, and referring to all the Mutants as “stupid”.

The intelligent Mutants get their moment in the limelight, using quite big words. BH describes He-Man as a “muscle-bound cretin” and says that Flogg is “inferior”. Slush Head also has little time for Flogg, referring to him as “amoeba-brain”. Flogg, perhaps smarting from this ill-treatment, tells He-Man, Sagittar and Spinwit that they are “Priman wimps”, and finally indulges himself by shouting at Slush Head, BH and Stackhorn that they are “pea-brained peebles”. Or possibly not peebles. I don’t know. As has been noted before, I haven’t got a clue what Flogg’s saying most of the time.

Brain 5
Flogg: “Okay, okay, I’ll go to elocution classes.”

Does it have the Power?

This is a good episode, and it comes not a moment too soon. As can possibly be detected from my last two reviews, and my opening paragraph this week, I’ve found recent offerings to be quite disillusioning. Even an average episode would have hit the spot today, but a good one like this really is welcome. It’s well-paced, amusing, and equipped with a fun story; it’s particularly entertaining when Skeletor decides to turn on the intelligent Mutants. A big thumbs up, and a heartfelt plea that we get at least one more like this soon.