In which Teela and Evil-Lyn try to bore each other to death.
You’ll be pleased to hear that Beast-Man did not in fact kill Cringer at the end of last week’s show: our favourite green and yellow tiger is still live and biting. The situation remains fairly desperate though: Evil-Lyn and Beast-Man have Prince Adam, Cringer and Skeletor pinned down in Grayskull, while outside, King Randor’s forces are facing off against Scare Glow’s boring army of shadowbeasts and the dead.
Relief comes in the form of Orko, who’s returned from the dead along with Scare Glow’s nasty crew. He now seems to have the power to appear in multiple places at once, which is an absolute nightmare: there’ll be no avoiding the little bastard now. Still, he proves quite useful today, taking out Scare Glow and stealing the power sword back from Evil-Lyn so Prince Adam can transform into He-Man, in what has to be the one of the most satisfactory cries of “By the Power of Grayskull!” we’ve heard in the history of Masters of the Universe.
Meanwhile, Teela enters the Tide of Transformation and takes on the mantle of the Sorceress of Grayskull, a process which involves a nice chat with the ghost of the original Sorceress in which she decides that she’s not going to limit herself to Grayskull, but will instead use her power anywhere she pleases. This seems odd – I’m not convinced the old Sorceress would have restricted herself to Grayskull unless she really had to, so I don’t know why Teela can now override that important rule just because she wants to.
We can’t dwell on that too long though – not that I’d want to, frankly – because now it’s time for the celestial apex, when Eternia aligns itself to become the exact centre of the universe. This is Evil-Lyn’s cue to do some magicky shenanigans which sound mighty portentous, after which Teela pops up to do some magicky shenanigans of her own. She and Evil-Lyn then go flying round Castle Grayskull, in a scene that involves lots of flashing lights and spectacular pyrotechnic nonsense.
Back in Grayskull, Skeletor decides that now is an ideal moment to once again switch sides, and he launches an ill-advised attack on He-Man. This is welcome, as it does at least give He-Man something to do while Teela continues her all too epic battle against Evil-Lyn. This has now largely moved beyond the fireworks stage and has reached a point where they try to talk one another to death, which is even more tedious than the flashing lights business.
Eventually, Teela convinces Evil-Lyn that even though there’s no design for life, that even though the universe is full of pain and suffering, there is still love, hope and joy. Probably largely to shut Teela up, Evil-Lyn agrees to stop messing with the celestial apex and ends up banished into another dimension, which I think might be Trolla. Hope she has to contend with Uncle Montork for the rest of eternity. That would serve her right.
So it’s a happy ending for everybody: Orko’s returned to life, Prince Adam returns to the bosom of his family, Teela gets to be the new Sorceress of Grayskull, and Andra gets a promotion to Man-at-Arms. This doesn’t exactly seem deserved, but she could hardly be worse at it than the old Man-at-Arms, who now seems to have put on a Napoleonic Wars uniform and appointed himself some sort of royal functionary.
The only person who doesn’t seem too happy with how things turned out is Skeletor, who’s headed back to Snake Mountain and encountered the technocult. Skeletor enjoys a quick set-to with Tri-Klops and Trapjaw, which initially goes well, but ends with him being infected by Borgy nanoprobes from the Motherboard – which, incidentally, reveals itself to be a device of Evil Horde origin…
In today’s adventure…
Teela spouts some remarkable nonsense while she’s taking on the role of Sorceress, including the claim that her friendships give her more strength than the power of Grayskull. I suppose we could therefore make the leap that today’s life lesson is that friendships give you strength. Genuinely, though, wouldn’t it have been nice if, instead of that ending with Motherboard, He-Man had popped up to deliver the moral himself?
Character checklist
Today’s outing features Prince Adam, Cringer, He-Man, Battle-Cat, Teela, Orko, Man-at-Arms, King Randor, Queen Marlena, Evil-Lyn, Skeletor and Scare Glow. Andra, Tri-Klops and Trapjaw show up, but don’t get a lot to do, and Beast-Man is here largely only to suffer an ignominious defeat by being plunged into Grayskull’s abyss. There’s also a ghostly manifestation of the original Sorceress, and a rather underwhelming cameo for Ram-Man. We don’t necessarily see Buzz-Off and Stratos, but there are plenty of their clones in the background of pretty much every outdoor shot.
Insults
Scare Glow and Orko trade insults early on, with the former calling the latter a “cursed little insect” and receiving “pesky ghost” in retaliation. More entertaining is Evil-Lyn’s description of He-Man as a “muscle-bound boy toy”, which she follows up by referring to Orko as a “little imp”. There’s then a last-minute entry from Skeletor, who addresses Tri-Klops and Trapjaw as “blithering boobs”.
Does it have the Power?
Yes, mostly. The battle at Grayskull is really exciting, and feels like it’s got genuine stakes: none of our heroes do cop it in the end, but I certainly wasn’t convinced of their safety while watching: I wouldn’t have been at all surprised if, say, King Randor or Man-at-Arms had bitten the dust. The return of Orko is – despite my sark – a great moment, thoroughly unexpected and extremely satisfying, and it’s a great pay-off to all this build-up to see He-Man and Skeletor have a proper barney.
The problem for me is the Teela and Evil-Lyn story. I don’t have a lot of interest in the Sorceress and her mystical rubbish at the best of times, and when it’s coupled with sub-superhero-film light shows and crazed spouting about the celestial apex, I simply found it difficult to care. This plotline wasn’t nearly grounded enough: yes, I get abstractly that Evil-Lyn was trying to destroy the universe, but those stakes are far too high for me to be invested. Obviously, the series isn’t going to end with the universe going boom, whereas if the characters were fighting over something more plausible – like, say, the rule of Eternia – then that’s something I could relate to. As it was, I found my eyes glazing over whenever we focussed on this story.
But that doesn’t ruin the episode by any means: as noted previously, the battle has a great epic feel that really drew me into the action, and the final scenes at the Palace in which Teela tells Adam that, even though she’s now the Sorceress, she’ll still need her champion was a great development of their relationship. And that last moment with Skeletor and Motherboard formed a great teaser for the next batch of episodes – so all told, we have a success here.
Obviously, Revelation is now finished, but this incarnation will be continuing at some point in 2024 with Masters of the Universe: Revolution, so we’ll be doing a series summary once the whole story is over. In the meantime, from next week we’ll be skipping over to the CGI universe and looking over Netflix’s child-friendly He-Man series.